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In order to understand how networking works, and how communicating between computers, it is useful to learn the sequence of connecting to a server. It is convenient to use one server version of each scene in a Unity project and one client version of each scene. This is useful for when you want to separate the server and client applications from each other.

Connecting client and server

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Edited by MyIsaak
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Thanks. This only explains the server-client connection sequence though. I am thinking of extending it to explaining RPC calls, and state sync. I might add the arguments in the functions as themars suggested.

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Thank for the tips. Recently I bought the GTGD on steam for 1.49 euro. I think it's the best tutorial to understand all of NetWorking on Unity. Maybe it would be better to cut some videos because they are too long (sometime 2 hours), but it's a really good package. This is my point of view ++

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Thanks for the info. I also have seen his tutorials and they're quite useful. I've updated the tutorial adding NetworkView info

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Pretty nicely organized and well developed tutorial. Nice job. :)

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fukfukfk. ho lee fuk. thank you soo much, this is reallyreally usefull man. THANKS!

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Please login or register to see this quote. It gets better :) Ill be updating this tutorial in my free time. I had a request on an authorative server tutorial, not quite sure if ill get there yet because I still have to explain how state sync w

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Wow thanks for pinning this topic. I put a lot of hard work into this, and Im only half done :P Thanks for the feedback guys luv y'all.

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Please login or register to see this quote. Thanks for the feedback. I updated the tutorial again with state synchronizing and a bit of bandwidth reduction. Leave a like

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Please login or register to see this quote. Your welcome, leave a like if it helped :)

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Added Authoritative server introduction explaining how it works, next ill be showing how to make a master server.

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I don't see why not, unless if you're looking for a translation, might as well use Google Translate.

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Thx man, I really wanted to understant Unity Networking Better .

PS:This isn't for UNet right ....?

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this is for the legacy raknet system, if you want to learn UNET (which is recommended as its newer, better and up-to-date) theres a good interactive series here: Please login or register to see this link.

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