Jump to content
This site uses cookies! Learn More

This site uses cookies!

armedunity.com uses cookies to improve user experience.

By continuing to use this site, you agree to allow us to store cookies on your computer.

themars2011

Free RakNet Multiplayer FPS Project

Recommended Posts

 

Please login or register to see this link.

 

If you have any questions, just ask.

 

Please leave some feedback :)

  • Like 16
  • Thanks 1

Share this post


Link to post
Share on other sites

Now I can tell the truth. I waited for this project all week.
I jump on it. Thank you. I will try soon and will be my feedback ++

Share this post


Link to post
Share on other sites

lmfao the arms look like the model was shooting heroin and smoking crack. But still, free model is a free model. Project looks spot on man, won't be downloading it anytime soon but looks great man

Share this post


Link to post
Share on other sites

Ok I have some questions. What advantages do you get when using raknet for a fps shooter? Is it faster than normal unity or even photon? Why did you choose raknet? And is it compatable with NAT punchthrough?

Share this post


Link to post
Share on other sites
Please login or register to see this quote.

 

RakNet is Build in networking LOL !!!!

Please login or register to see this link.

Share this post


Link to post
Share on other sites
Please login or register to see this quote.

 

OMG, I would die not knowing that! :o I even asked myself, what the hell is RakNet...  Networking noob.... :P

Share this post


Link to post
Share on other sites

Im uploading a mirror on mega, cant use dropbox for that anymore XD They blocked my public links because of too much traffic. 

  • Like 1

Share this post


Link to post
Share on other sites

Wow really awesome! But is there any other weapons and how this weapon will be displayed on another man? And can we pickup gun dropped by dead player?

Share this post


Link to post
Share on other sites

In this project we got only one weapon and it's not possible pickup AK47 which dead player dropped.

It seems to me, it's a really good project with really clear code to start something better with other player/arms and many weapons.

I know you. You can do that...

То, что невозможно другим, тебе возможно. Твои проекты удивительны ++

Share this post


Link to post
Share on other sites

I have a question about this code in the script "spawn". I read this part and I don't understand why you declare 3 times boolean "spawned" ++

Please login or register to see this code.

Share this post


Link to post
Share on other sites

If I understand correctly, you do a screenshot to create a miniMap - just a picture.

Like this, you don't use a second camera. It's a good idea.

 

Misc/MainMenu and Network/Server are similar, but with first you create a most complex menu with options. Second is helpful for a simple project. Cool!

 

All in this code is really interesting for those who want learn about NetWork.

Master server seems to me out. I will try this project online soon.

I will try to change this player (I restore the soldier without MecAnim - I hate this). I have created two teams, using tag to avoid friendly fire.

I have some problem to create a chat because I cannot code an array in C#. It works to define victim and killer for all. I dev another project...

Thank you very much for this share ++

Share this post


Link to post
Share on other sites

Guys, important Bug Fix!!

Replace MainMenu.cs with this:

Please login or register to see this link.

and replace FixThings.cs with this:

Please login or register to see this link.

 

The bug:

When Client A spawns on server before Client B joins, Player of Client A will be deleted on Client B. That means Client A's player will be "invisible" to Client B, but can still shoot him. Replacing the scripts will solve that.

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites

Hi TheMars2011. I have a question about rakNet1.51 - your last project. I have modified many aspect in your game, but I can't change player. I tryed to change him with the soldier, but without succes. Do you know some tutorial which explains us the method (with MecAnim or not). Thank you for you help friend ++

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...