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New Developer

Multiplayer FPS Kit

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Comes from this very forum. There's already a topic about it :P

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Please login or register to see this quote. I was wrong, seems there's no topic about it :o

Please login or register to see this link. (guy who made this & the YouTube video) is a very active member on this forum, he linked this yesterday in the shoutbox and I think it was in the downloads section too.

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Guys later (maybe not today) I will release a second version of this kit. Without ripped stuff (different map and different gun), player animations with mecanim, chat and pause menu.

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@Themars2011

What about login/register and shop with equipping weapons?

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Update for ya guys:

What is done:

  • Minimap
  • New Map (from DannyIsSoPro)
  • PBR (using Lux)
  • new Gun
  • Pause Menu with volume and graphic settings (just simple using presets)

What is WIP:

  • Mecanim animations

Not started yet:

  • Chat
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@themars2011 - Thanks a great deal!  Really enjoyed playing with the Multiplayer FPS Kit last night and this morning.

 

Just a couple of quick newbish questions.  Is this Kit using Unity Networking and or a combination of other things?  Also, are there any plans to make this Kit compatible with Photon in the future?

 

I am looking forward to your next release.  It will be great seeing how you tackle syncing the Mecanim animations over a network.  I have been working from the Multiplayer Tutorials by Quill18 - Please login or register to see this link. and Gamer 2 Game Developer Series 2 - Please login or register to see this link. to this point.  Any additional information and examples will be greatly appreciated by the community.

 

All the best and keep up the great work!

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Please login or register to see this quote.

 

Its using built in networking AKA RakNet. No I wont make a photon kit since I quit using photon for a reason. Syncing mecanim animations isnt hard Lel.

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Maybe you must before change something in a game learn the basic uses?
It's not a criticism - just a helpful point of view ++

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Please login or register to see this quote.

 

Best way to learn basic stuff for Unity is just playing around with it. ;) Scripting requires additional lessons.

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Please login or register to see this quote.

And by the way, making your own map is much more fun and more unique too.

 

It's fun to play around and place map-props that you want. On this way you'll learn the real workflow of level design.

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Please login or register to see this quote.

 

It works fine.

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