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nightbird0

Animations Moves The Object

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So, i tried everything i found on the internet, i made an other go and made it parent but no luck. 

 

Take a look : 
 

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I dont know that mutch about this, but when u made the animation or when someone else did then mby he didnt make the anim at the 0,0,0 cordinates. I think that could be the problem, but try to make a another animation with 0,0,0 (The X.Y.Z thingy) in unity animator and see if it moves again. Because i think that when the guy made the anim he already started the anim in like 12,3,7 or something so it moves in unity in the same cordinates. But yeah like i said, i dont know that mutch about animating. :)

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If you have 3d max, u could just throw the object in to the 3ds max and play the animation and see if it moves the same way. If it does it is a easy fix but if it doesent i would say that it is a unity problem. 

 

So if it does the same in 3ds max then find the first keyframe where the animation starts and move the object to 0,0,0. :)

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you need to put the prefab in a new empty gameobject 
as soon as you gonna add a empty game object and put the prefab(gun with hands) in there . then problem needs to dissapear :d
hope it helped ;)

Edited by maximus148

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