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arwe2793

help with player lifes

Question

hello, i trying to make 3 lifes system, and when lifes = 0 restart scene, its working grt but instead taking -1 from 3 it takes ~50.

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tried to google, but no luck. how to change that "LIVES = LIVES -=1;" line that it takes just 1 life per second, and if i stop hitting collider (enemy) it stop cunsuming those 3 lifes

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It's possible you might have a small bouncing effect that's continuesly deducting. Debug that and you will know for sure

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