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nightbird0

3D style texture on Terrain

Question

Hey guys, i have a question, how is possible to make the terrain textures (for example with rocks) to have a 3d style (like heightmap). I know how to do it on a cube but no on Terrain.

 

Example :

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 I think is something about shaders. If someone can please make a short tutorial on how to create and assign to the terrain.

 

Thanks :)

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Using a normal map.

Assign the normal maps on the terrain

Make a new material with the Shader Nature/Terrain/Bumped Specular and turn specular color to black.

Then you have some kind of this without spending money

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That is parallax occlusion mapping (POM) or relief mapping, and he's using Relief Terrain Pack 3 (RTP3, i think thats the name).

Edited by Frosty5
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