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arwe2793

universal car nitro system (demo)

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hello i pretty much finish my nitro system for all cars, doesn't matter if car based on cs or c# and no code need to edit in car or nitro script, i tried to make it similar to nfs c system.

 

 

script written in cs language

 

features
adjustable nitro tank capacity, power, use and refill rate :).
particle effects from rear lamps or exhaust (you need your own particle effects and in demo i didn set it up, i will update demo when i found some time).
camera shake and fading in/out vignette texture while nitro is boosting.
there is one litle easy fixable glich, when nitro is emty if u hold left shift + w its still boost each percent of nitro that tank is reffil... whell see in a demo

 

 

for now i didin't place it in unity store, and hawe quastion, is there somebody who would like to buy it and how much :) is it atleast woth to sell :P:d lol

 

there is demo web play of my project, is based on unity car from beta assets available free in store

 

 

web play demo :

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video (in this vid version nitro is not adding additional car perforamnce):

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Edited by arwe2793
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Hey, I saw that you have released some kind of "most wanted racing kit", but unfortunately it's workflow and the physics is pretty bad.

 

Are you working on a new racing/car kit yet?

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youp, kit will be this from web play, but probably without a nitro, i now need a friction loss when on bake and handbrake, but its tricky to me :) its just a learning for my, not somethin special :)

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well, the final result will hawe more than just a car, but allso tuning, garage, money, races... allmost finished one track game :)

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It's useless because it won't have nitro? Add it yourself than it's not hard. particle effect, some image effects and multiply the speed. Don't knnow why you're being a dick.

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yes its realy easy, everyone could do it, just need to studdy a little  :)

Edited by arwe2793

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