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willywill

Physically-Based Rendering [II]

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Hi Willy, just curious did your PBL running natively on deferred or on forward?

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I believe he made a custom deferred pipeline.

Please Will give us an update or a release soon :d

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It's really beautiful. I think I have never seen something like this.

Sometimes I have a doubt about full capacity Unity, but now - after I saw your video, my doubt disappears. Bravo ++

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