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Question

Hi everyone, I have a door that opens and its  rotated then, so the problem is there that the boxcollider which defines the area where you can open the door, moves to. So how can I make that this boxcollider does not move when the door moves?

 

Thanks

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You talk about box collider which is trigger and attached to door?
If something is attached under object which moves, it will also move.
Use empty game objects to separate box collider and door (put box collider on the same level, or higher).

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