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Water Droplet Effect on the Main Camera?


Hey guys.

I was wondering how I would achieve a water droplet effect on the main camera? I followed a few tutorials but they weren't really what I was looking for.

I a video that Unistorm had one. But I don't see it anywhere in the Unistorm file.

I also read that you could do this with a plane that is up close to the main camera?



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Actually I would make an animated texture (sprite sheet), that controls a refraction shader (you'll need pro and a refracion shader).

Then bam instant raindrop affect. 

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