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geckoo

Resolution problem

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Hi friends. I have a tiny problem with my project. I have finished him, but when I export him on my server, I see another resolution. My project works with 1024:576 and on my desktop all runs perfectly, but after export resolution changes. I try modify HTML code in start page, but all is correct - 1024:576. This problem is really annoying, because I use in this project many GUItext and they don't resize himself when resolution changes. I must keep 1024:576. Do you know what happened ? Thank for your help ++

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Don't use GUI Text, but use GUI.Label instead and watch my tut how to make them change with resolution:

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Thank you very much for your help theMars2011.

I understand your method and I will try soon ++

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theMars2011 - why we must use this ration 12.8 - it's a constant and it works fine with each screen ?

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I said I'll use it because I do my GUI for 1280x720, you can use any like 1024  10.24

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