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LeviMoore

QuickSave

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Hey folks.

I have just finished a saving system and I am selling it on the Unity Asset Store.

It will cost 15$

Please login or register to see this link.

With QuickSave you can easily save and load different kinds of data in your game, without having to use long and complicated lines of code.

All you need to do is write one short line of code, for example

Save.SaveVector3(“PlayerPosition”,transform,true);

Load.LoadVector3(“PlayerPosition”);

To save and load we are using Unity’s own buildin PlayerPrefs to make sure that we get the best performance possible and to make sure we cover as many platforms as possible.

QuickSave works on PC, Mac, Android, iOS and Web Player.

QuickSave supports over 40 data types

It could be really nice if you would give some feedback, especially if you decide to buy it.

If you have any ideas to future projects, please let me know. If I use your idea, you will of course get e free copy of the product

If you have any questions you don't want to post in the forum, you are welcome to contact me on Please login or register to see this link.

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