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gabemax15

how to add sound to this?

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Var _AudioName : AudioClip; 

 

Then somewhere add : 

 

audio.PlayOneShot(_AudioName);

 

Then add an audiosource to the game object with the script attached.

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Please login or register to see this code.

#pragma strict

var theBullet : Rigidbody;

var Speed = 20;

var sound : AudioClip;

function Update () {

if (Input.GetMouseButtonDown(0))

{

audio.Play("sound");

var clone = Instantiate(theBullet, transform.position, transform.rotation);

clone.velocity = transform.TransformDirection(Vector3(0, 0, Speed));

Destroy (clone.gameObject, 3);

}

}

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