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how to add sound to this?


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Var _AudioName : AudioClip; 


Then somewhere add : 




Then add an audiosource to the game object with the script attached.

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#pragma strict

var theBullet : Rigidbody;

var Speed = 20;

var sound : AudioClip;

function Update () {

if (Input.GetMouseButtonDown(0))



var clone = Instantiate(theBullet, transform.position, transform.rotation);

clone.velocity = transform.TransformDirection(Vector3(0, 0, Speed));

Destroy (clone.gameObject, 3);



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