Jump to content
This site uses cookies! Learn More

This site uses cookies!

armedunity.com uses cookies to improve user experience.

By continuing to use this site, you agree to allow us to store cookies on your computer.

  • 0
Sign in to follow this  
OcularCash

Water render priority

Question

Normally zFighting has a simple solution. But I'm having troubles with adding an ocean in unity for some reason. Does anyone have any solutions to having a slight slope without zFighting the water?

Share this post


Link to post
Share on other sites

2 answers to this question

Recommended Posts


  • 0

That's probably better for those confused on what it is. I don't think anyone will have an answer but its worth a try. I will probably be posting my water method in the premium section later for the indie version. Looks alot better then the one that comes with it. Just hoping to fix render as well

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...