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Mauri

Ragdolls not possible?

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Hello,

i've replaced the current enemy-zombie-model with a new model* which turns into a ragdoll when killed/defeated. The only problem is that my model goes through the ground after a few seconds. But the model + the ground have colliders.

(*The model is the standart "human male model" from Cinema4D.)

Are ragdolls not possible? Or did i do anything wrong?

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Remember to have simple objects colliders, like cube collider or sphere collider, without any trigger activated, then every bone of the model must have a rigidbody and a collider so it interacts like a real ragdoll.

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I indeed did somethign wrong. I ragdolled the wrong childobject (i ragdolled the parent). All the joints didn't have any colliders and rigidbodies. That's why the model was falling through the ground. Now after a new ragdollsession it works fine.

But thanks anyway for your help :)

Have a great day,

Morlard

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