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Rafkasik

Weapon behavior when sprinting

Question

Hi!

I have a really simple question: how do I make my weapon naturally "consist" when running?

Just like here, in OMA's COD Kit:

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The only thing I know that this is an universal animation, working with every weapon. But how do I change it for a specific animation and make it fit a specific weapon?

Thanks for the help, in advance!

Cheers,

Rafkasik

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[youtubehd]Please login or register to see this link. [/youtubehd]

you can use separate animations for every weapon.

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you can use boolean, instead of "if(Input.GetKey("b"))". When your movement speed is higher than walk speed, you can change this boolean to true (vice verse).

I hope you know how to change boolean from another script?

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