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OneManArmy

Script for weapon (delay effect)

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Wow cool script, is there a way using this kinda thing for when the player isn't doing anything like when their just walking that they have a breathing thing, so like the gun 'bobs'? Goes up and down to simulate breathing? If you get what i'm trying to say aha

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In the FPS Kit its done by animation, just edit the animation and add it more movement.

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Excuse me, Can you make a tutorial to put the script on the root?

Sorry for my english, I'm French ...

Thank you for helping me:)

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Just wait a day or two. I will release update for FPS Kit 0.9 and there will be everything included and ready to use.

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you asking me for script? which one?

or

if you suggest to put this script on camera - it won't work, because of mouselook script. But anywhere under it will work fine.

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It just that you said that the script on the camera is not the same so I suggest to put it ( the one that make the dutch angle).

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I actually played a few with this script and created a version that works better for me. I mean: This is only effectable by the mouse X and Y axes. But the gun doesn't move when you move left, right, up and down and you when you jump.

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Hello! I still have my problem: Where to put the scripts? in the inspector but I put that parameter? :-S

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look in FPS Kit v1.0 Script is already there and working.

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explain me, what you mean with "Camera Script"? because i have no idea.

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it could be easier to understand this effect, if you give me link to video in youtube (where you saw it) + time.

You want angle the camera, to see from corner(leanLeft and leanright)?

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