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geckoo

Time To Sprite

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Displaying a text on screen, usually we create a canvas as UI and it works very well on Unity. However I wanted to code a script which could apply a text or a value as a sprite - in other words, I tried to create an alternative UI, setting some features, creating my own font, etc. As an example, the basical code below allows to display time.deltaTime, checking values, applying modification, reading an array of booleans (according an integer) so as to paint some pixels on sprite (5*3). Also it could be used on a weapon so as to show how many bullets are available in the cartridge or maybe for health, and more. Simply put it on a game object. I hope that it will be useful someone ++

 

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The same script but with another font - 7*5 pixels ++

 

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