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Proper way to do parkour system


I freaked out thinking how to do vaulting/parkour except for fake camera animation from the first-person view. 
Actually, I'm looking for making dynamic parkour system. Can anyone help me telling the proper way for parkour system? 
Thanks in advance. 1f60a.png ^_^ 

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Work with colliders, raycast and tag. It seems to me that in the UA FPS kit, you have some clear explainations how to climb, jump, slide player, etc.

You could find a first help taking a look at this package. I wish you the best ++

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