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geckoo

Broken/Frozen Glass

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Working on a simple shader so as to apply a picture on screen, I found a way to create a broken glass shader like in Metro 2033.

Also you can use this shader to create a frozen effect. I guess that it could be interesting for FPS project as damage FX or something else...

As usual I use a sub folder callad MyShaders where my shaders are. Take a look at the link where I posted a picture ++

 

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PS : I use this texture in my project ++

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