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UnityGamesRoland

My Souls Like "Portfolio" Project - Progress Report

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I've been working on this souls like game in the past few weeks. Looking for feedback!¬†ūüėĀ

As you can see in the title, this is a project that I'll be able to showcase if I apply for a job.

 

Features:

  • Responsive code driven movement (walking, running, crouching, falling) with animations for each¬†state.
  • Combat system, with chainable attacks,¬†blocking, dodging, and a custom hitreg system.
  • AI, that can move around player or retreat, can attack, and break¬†defense of player.
  • Gameplay HUD with health, stamina, and rune indicators.
  • Entity (Player/AI) health & stamina +¬†customizable stats for regen rates, damages, attacks, etc...

 

Everything is made from scratch! (Except the Please login or register to see this link. and the Please login or register to see this link. of course.)

Latest showcase video:

 

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Love it, looks really good. 

 

my suggestion is for you to add like an interaction with doors or objects. Its easy but it will show more. 

 

 

also, where can I find that ground material?

really need it something like it

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I might do some pickups later on (like herbs or something), thanks for the feedback!

Please login or register to see this link. are the textures that I use for testing.

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Looks really good so far! Movement and transitions look very smooth. The animations fit very well as well.

THE COMBAT! LOOK AT IT! IT'S AMESOME!

All in all, it looks like it could be super fun to play as it is, can't wait to see what your future holds with this project :)

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