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TalkZer

Unity3D - "Generic" FPS - Update 2

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Posted (edited)

UPDATE 2 RELEASED, THANK YOU GUYS.

 

CHANGELOG

-4 New weapons(Taurus .889, UMP-45,RPG-7, SCAR-L)

-UI

-Simple AI

-Blood Screen

-Viewpunch(shake when there's recoil)

-Post Process.

 

About

This is an FPS game(With no particular name) that i have been working like a month. Everything you see here is completely made from scratch(Except for crosshair and zombie model) by a guy which is 12 y/o. Using blender, Gimp. It started as a low poly fps at first.

Yes, the models and textures aren't really good, even the animations are bad.

What do you think?

 

Feedback is appreciated.

 

 

VIDEO(Newest Update)

Please login or register to see this spoiler.

 

 

Working On:

Score

Wave System

Grenades

Maps

2 new weapons for now(Double barrel Shotgun & Crossbow)

Edited by TalkZer
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I am legitimately impressed if you are 12 years old, especially the animations. If you keep going you could become a really good and maybe even famous animator one day. Good job!

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Thank you. I'm also impressed that somebody like you would like my animations.

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I think doing the stuff it's sometimes faster than downloading it.

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Even though this is a "generic" fps, this already has more personality and unique content in it than most of those garbage asset flips on steam.

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Thanks.

I attached it as "generic" because i have no clue where to go. I mean, I can make this as a multiplayer fps or just as a zombie shooter(since i worked with Unity AI before)

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Man great job dude. Keep it up. I think with a little work it could rock that style. I love how snappy the animations are, they have attitude. 

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Please login or register to see this attachment. Working on a new Weapon!

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Guys, would you like that if i use a RPG and the rocket explodes near the player, it will transform to a ragdoll and fly but not die?

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