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What does it mean? Is unity trying to stole my game?

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Hello guys, when ever I try to run my game my anti-virus reports that it sending TCP (6) PACKED to 35.190.79.153:HTTPS(443).

 

I'm paranoid about this.

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Yes, unity is stealing our games. I mean like wtf...

Maybe an asset you have in the files or just a script doing something I dont know.

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5 seconds of effort reveal that this is an ip address of the google cloud.

 

322be639e2b1ca3aec1a7f3b1330e062.png

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Why unity uploading my game information into a google cloud account? ~X(

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It means your prob using a ton of assets and have no idea what they do. If your game is multiplayer or uses database or does just about anything outside of the local machine, ofcourse packets are gonna be sent. Unity isn't trying to steal your game and even if for some outlandish reason they wanted to, it's not gonna be sent in a packet every time you click the play button lmfao

 

(fyi, unity DOES send information to there servers, but to steal your game. they know everything about your project down to the settings you use and what language your scripts are in. But all of that is done at given times or days, not just when you hit the play button. And that information is used to figure out what people use and don't use, it is a little messed up they invade people's privacy like that, but they have no interest in Stealing your assets)

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I've blocked everything by my bitdefender anti-virus so no one can steal form me anymore. [-X

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Shit man, the CIA is onto you, better start hiding and leave the country

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Posted (edited)
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That's not a joke! I've spend 10 years on my game I don't like anybody get anything from it.

Edited by 88888888

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Bro, Unity knows because they uploaded his project and stole it

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