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OcularCash

Low Poly Skateboard

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Here is a lowpoly skateboard I just finished. It's not perfect but works good for my needs. It's not seperated for moving parts or anything an uv map was done pretty quickly. There's two different textures because I'm only using the color palette but wanted to throw a logo in there when posting

 

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Looks cool, why so many sharps though? Wouldn't an edge modifier work better?

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Lmao you guys and your soft shading and wanting everything realistic. Thanks but as I wrote in the description, it's for my game which is hard edged palette coloring and supposed to look like that. I post as I make them for my game, im not taking out more time to modify it just to post it

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I'm just asking :d Nah I was more looking at the wheel I think itll look weird but if that works for you thats cool. Overall the topology is good.

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Ya I have rounder wheels on it now. The only reason the wheels look like that in here is it was before I split everything up into multiple meshes, in my version there aren't any wheels on that mesh at all, I just did a quick extrude for the post. If anyone wants to actually use this skateboard as a moving object, you have to break it down into three meshes, one of the deck and truck base, (one of the top of the truck, and one wheel) aligned to the center. So you'd have to pull it apart anyways

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