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eBigBoss

How to make tank tracks move in unity?

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Hey all, i just wanted to ask how is it possible to have a dynamic tank track/treads in unity with all animations and sync to wheels and can have kind of a suspension system that affects the tracks and the wheels position from terrain (High-Low). How is it possible to do that? With scripting or animations in unity or making a rig in the 3d modeling program (Blender,3dsMax) , any help will be appreciated, thanks / Big Boss

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Nobody want to spend hours to answer on your questions. Pick one question and specify what exactly you want to know.

you want something like this?

[youtubehd]

[/youtubehd]

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Please be patient. Sorry that no one has replied yet. I understand what your after im just not sure this is possible without a lot of thinking. have you tired on the Unity Forums?

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Yeah something like this, if this is something difficult to do i might buy it from the asset store, i just wanted to know how its done apparently looks like from scripting. Isn't seem pretty hard thou, only 2 scripts. PlayerTracksController.cs and TankTracksController.cs .

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I searched it on unity forums , lots of people posted topics about tank tracks but no body answered or didn't know how, so i thought i could try my chance here.

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On the video the texture is changing or displacing. I'm sure in unity you can animate textures to change. And then they just have the wheels spinning around.

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