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geckoo

Combo

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Here you can found a simple way to create a combo (like in fight games), waiting strokes on keyboard. It checks time between each stroke, keys and a global time allowed in order to create sequences. In the first code, you can see that I write directly the combo sequence which I want. The second code is more efficient, using public KeyCode(s) so as to set combo in the inspector. The problem is that there is many many many KeyCode under Unity. So it's not always practical scrolling the list. Fully commented ++

 

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