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Hi all,

I'm a long time mod maker, mostly for FPS games. I've worked on a few commercial games and have been deeply involved in the communities for a number of others, and I'm looking to work on something new. I'm either starting a project or trying to find one that I can work with to make a moddable tactical shooter. I'm brand new to Unity and still trying to find my way around the starter kits and Unity editor, but I'm hoping to get up to speed soon. Looking forward to being part of the community here.



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Welcome to armedunity. 

also, the game should optimized to accept mods for people to create them? (I know stupid question, but dont know anything about it xd)

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Well, the design docs are a bit of a mess right now, but it's all at Please login or register to see this link.  - right now, I'm just trying to make sure I can wireframe the features I want to work on as a base game. Eventually, I want to allow casual mods via a simple Lua/Steam Workshop system, and more complex mods by having the game fully open sourced. The mod stuff comes later, first I need to be sure that the game I'm making is feasible and fun.

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