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jesusisafriendof

Rigidbody "No Clip" Movement

Question

Hey everyone,

 

I was looking to add a no clip movement method to debug in my game using rigidbody, I haven't been able to find any similar code to base it on so I decided I would ask over here how to reproduce rigidbody no clip movement in unity, I just need the actual movement part.

 

Thanks in advance!

 

 

Edited by jesusisafriendof

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3 answers to this question

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In theory, disable colliders, make the rigidbody kinematic and just move it using transform.translate since you don't want collisions anyway.

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Please login or register to see this link.  Check out this repo

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