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What have I missed?


Hello everyone,


I have been developing in Unity a long time ago(3+ years ago). It is natural that I have missed quite a lot of things in the mean time.


Could you guys please let me know of any notable new technologies/features in Unity and FPS game development? Being more of a developer/programmer myself, I can handle the coding part just fine. So, I am interested into 'syncing' with the latest graphics technologies(before I left, I was working with realtime lighting and GPU accelerated particles).

Just let me know of some feature titles so I can research them myself later.


Thanks in advance.

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