Jump to content
This site uses cookies! Learn More

This site uses cookies!

armedunity.com uses cookies to improve user experience.

By continuing to use this site, you agree to allow us to store cookies on your computer.

Sign in to follow this  
chapaeff

Main Menu Addon for FPS KIT 1.5

Recommended Posts

Gosch I feel stupid, but I don't really understand how to add a level.

Where should I add the button and how do I add the event? :o

 

 

 

Share this post


Link to post
Share on other sites
Please login or register to see this quote.

How to add a button or a level?

Trying to do something which you don't understand, furthermore really simple, where is common sense?

You should learn some tutorials - and after that - all will be clear for you. OMA FPSKit is a solid project - and respectfully, some minimal experience under Unity is required ++

Please login or register to see this link.

Share this post


Link to post
Share on other sites
Please login or register to see this quote.

Yeah, well I added a button in the Loadlevel function but it dosn't appear and I don't really understand the listener part at all ;/

Share this post


Link to post
Share on other sites

A button is a UI object which you can display using Canvas. You can move it on X and Y axis. OnClick() allows you to load another scene which has been added in your build panel...

I assume that you don't understand anything about my explanation. Be wise and learn tutorials which I quoted before. We will be really happy to help you, but at first you should do the first step - as said the Please login or register to see this link. .

I wish you the best, my friend ++

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×