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Joey R

World model help please?

Question

I changed the world model prefab in the Weapon Manager script, because I am in the process of making my own weapons, by just replacing the old models. When I do this, though, they are fine in-game, but if I drop a weapon, it goes back to the old world model, even though I changed the prefab in the World Model part of the Weapon Manager script... Is there another thing I have to do? :-\

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Soz, I don't use FPS kit, however you could always check the actual weapon scripts YOU have on your gun, to see if that affects it.

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What the problem could be, is that you didnt set the WeaponIndex script in the World Model and the WeaponManager weapon usage.

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I don't see the WeaponIndex script? :-?

Nevermind. I see what you mean. Nope, I did all that.

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Weaponindex is the script which comnects the world and hamd models through weaponmanager

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Yes I figured that out and everything (the world model, colliders, triggers) are all set up properly, and same with the weapon manager scripts, but it still drops the old world models.

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