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multiplayer solution


hey guys, how to make registration and login for unet. i know that saving acc in msqql is unsafe, so why i asking for unter. 

in my game player can save what item he hawe in inventory, allso his scoores and stuff. thank you alot :)

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I beleive unet has a persistent cache class, perfect for scores, data, etc... Unless Im mixing up forge with unet...

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