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HUD Horizon Line Guide


Both are solved. Thanks though.


I'm making an aircraft hud. And i need the angle between the horizon line and the direction aircraft faces to, to make horizon line guide to represent the horizon.

And i have another problem, when i write Debug.DrawLine(transform.position, transform.forward*100);

it always shows same direction when gamobject is turning on any axis.

Thanks in advance.

Edited by SamedTarik

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