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multikill

Unity 3d 5 Beta Issues

Question

Hello everyone, I just recently converted my game project to Unity3d 5 (back up is on hard drive), but I have a few questions and issues:

 

- My render settings isn't showing up in the edit tab.

- My grass completely disappeared from the scene after I closed out of unity. (All the grass texture is still shown in the terrain hierarchy)

 

- What is this whole transport jobs stuff? It's taking forever to finish up. Ex: [7/11 Light Transport | 113 jobs]

 

It'd be a tremendous help if someone or someones can answer these questions and/or address these issues. Thanks.

 

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1. Window -> Lightning

2. Are you using a terrain shader replacement?

3. Thats baking the scene. And yes it does take almost forever.

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Baking lightmaps and GI dont work on terrakn properly now. To stop the process untick static for the terrain.

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Well i do not believe I am using terrain shader replacement. Anyhow, I replaced my terrain with the backup terrain data I had saved the night before. Also, thanks for the tip on the lighting, however, I still think they should bring back the render settings.

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Hey what do you guys think about porting unity 5 with Linux. I use Linux and I with previous problems with unity 4... 5 just seems like hell to me :d Has anyone tried Linux with unity b4?

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