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Found 45 results

  1. Version 1.0.0


    This is a nightstick with hit animation. The hit animation is basic and you can use this without credits or royalty in your commercial projects.
  2. One of the first Weapon models I have ever made so please be a bit thoughtful that would be awesome and btw please give me some feedback, have a good day/night Textures: 2k PBR (4k, 8k coming soon) Tris: 15.902 Twitter: https://twitter.com/cottbus99 Artstation: https://www.artstation.com/justin_miersch (FREE-DOWNLOAD)https://www.turbosquid.com/3d-models/3d-weapon-pbr-1275971
  3. This model is made by me, Its a rough model of Jagers weapon from Rainbow Six Siege, If you use it just give me credit some how. 3 parts, main gun, sights, and mag, but feel free to join them together I just thought it would be easier if they were separate. File is at the bottom of this form, .blend file. -ADS- DOWNLOAD- HERE
  4. xMGIsBae

    Weapon Clipping

    I'm pretty new when it comes to scripting so I was wondering if anyone could guide towards doing this or even show me a script on the the asset store that'd be nice. I would like where when the player comes up to a wall the weapon moves up and away, something like battlefield or even pubg. Any help would be nice
  5. Here is my latest model i made, i just want to hear your feedback. https://www.artstation.com/artwork/34nrY

    Weapon Sway

    Hey guys. So it's been a while since I last released a script, so here's a very simplistic and compact, yet effective weapon sway script I wrote up in C#. It's by far the shortest weapon sway script I've seen on the internet (and written for that matter). It's quite different from other sway scripts in terms of the effect. It has my own little taste added to it. Just drag the script on to your weapon and you're all set. If the weapon flips, reset your axes. Enjoy!
  7. Hi, Our new game "War of Heroes: 2D Multiplayer Online Batte" is available on App Store now! Do you like old style games? If yes, don't miss this 1vs1 role playing game! There are two different game modes which are "Multiplayer mode" with real players or "Single player mode" with enemy AI. Whatever you choose, you will able to play and fight against another opponent. App Store Link; https://itunes.apple.com/app/id1235805268 Thank you!
  8. For Non-Commercial Use Animation List : - Draw - Holster - Idle - Inspect - Reload - Empty Reload - Shoot 1,2,3 Download Links : - Animation - Mediafire , Google Drive - Hands - Kriss Vector
  9. I am trying to make a switch weapon script but, I am not able to switch my weapons with the scroll wheel. Here is my script if someone would like to help. using System.Collections; using System.Collections.Generic; using UnityEngine; public class WeaponSwitch : MonoBehaviour { public GameObject[] weapons; // push your prefabs public int currentWeapon = 0; private int nrWeapons; void Start() { nrWeapons = weapons.Length; SwitchWeapon(currentWeapon); // Set default gun } void Update() { for (int i = 1; i <= nrWeapons; i++) { if (Input.GetKeyDown(KeyCode.Alpha1)) { currentWeapon = i - 1; SwitchWeapon(0); } if (Input.GetKeyDown(KeyCode.Alpha2)) { currentWeapon = i - 1; SwitchWeapon(1); } if (Input.GetKeyDown(KeyCode.Alpha3)) { currentWeapon = i - 1; SwitchWeapon(2); } if (Input.GetAxis("Mouse ScrollWheel") > 0f) { currentWeapon = i - 1; SwitchWeapon(i - 1); } else if(Input.GetAxis("Mouse ScrollWheel") < 0f) { currentWeapon = i - 1; SwitchWeapon(i + 1); } } } void SwitchWeapon(int index) { for (int i = 0; i < nrWeapons; i++) { currentWeapon = index; if (i == index) { weapons[i].gameObject.SetActive(true); } else { weapons[i].gameObject.SetActive(false); } } } }
  10. Hello, just finished my newest 3d Model. Feedback is welcome! 3D View
  11. Hello my fellow earthings! Here is another free model for you guys. This time I have a pickaxe model for you. It's kinda basic but you guys can use it for whatever survival game or whatever you may need a pickaxe for. License: You CAN publish a game using this commercially, you CAN modify the model or textures in any way to see fit. However, you CANNOT sell or distribute this model without my consent. If you wish to give it to someone send them the link to this post. Model Info: 286 Faces, 273 Vertices Texture Info: All textures are 2048x2048 resolution, Materiel includes diffuse, metalness, normal map, ambient occlusion, and a rough map. Sketchfab: https://sketchfab.com/models/b6d6d56f936e49b99853cf4e89bf4f36 Screenshots: And here's the download: https://drive.google.com/open?id=0B2vPiBIX_4AAT3lHOTRyWGhkek0 Enjoy,
  12. Hi everybody That's an Animated 3D Model, works perfectly on Unity 4.6.1. Only non-commercial use ! https://www.youtube.com/watch?v=OIn6YWma5AE Download link in the description.
  13. Hello game developers! I've been doing a lot of 3D modeling for practice and I figured I should give some to the community. Here is a little Super-Shorty shotgun. One of my favorite guns. License: You CAN publish a game using this commercially, you CAN modify the model or textures in any way to see fit. However, you CANNOT sell or distribute this model without my consent. If you wish to give it to someone send them the link to this post. 360 Giff: https://gyazo.com/56cca749f2ae88c7fb3eabab491ccf9f Some Animations I made (NOT INCLUDED): Model Info: 870 Faces, 1.0k vertices Texture info: All textures are 2048x2048, Material includes diffuse, normal map, metallic, occlusion, rough map. Also includes camo texture. Download: https://drive.google.com/file/d/0B2vPiBIX_4AAZEFudXhjeEZUN0k/view?usp=sharing Enjoy earthlings, there is more free stuff to come.
  14. chapaeff

    AK 47

    Feel free to use it in your commercial projects AK47.unitypackage
  15. Hello game developers! I've been doing a lot of 3D modeling for practice and I figured I should give some to the community. Here is a little Bowie knife. License: You CAN publish a game using this commercially, you CAN modify the model or textures in any way to see need. However, you CANNOT sell or distribute this model in any case. If you wish to give it to someone send them the link to this post. Sketchfab: https://sketchfab.com/models/ba772a31b05a4dae81ee654b051895aa 360 giff: https://gyazo.com/ae380b1b63907a36127a4b3fd6cdb8ad Model Info: 266 Faces 219 Vertices Download: https://drive.google.com/open?id=0B2vPiBIX_4AAeWVJX3lWNGpxdnM Enjoy earthlings, there are more to come.
  16. HQLP Weapons Pack 1 - High quality low poly weapons pack. Package contains: - 5 Low poly High Quality weapons. The average triangle count per weapon is more 3000 triangles. - Each weapon has it's own 2048 x 2048 texture and material. Weapons list: Melee: -Axe Pistol: -M9 MachineGun: -P90 -M4A1 Sniper: -L96 Any bug or question send to: proassetsunity@gmail.com (Pending for review on Unity AssetStore) (Sorry for the screenshots quality)
  17. Hello, I'm using the FPSKit_v1.3.5. The project is being built for android, so I am replacing the models with low poly ones. I have all the "low poly gun models" lined across a table, they have colliders and weapon index and I can pick them up. Then, I have clones of these "low poly gun models" with only a "Weapon Script" & "Weapon Index" and these are attached to the Weapon Camera (for when wielded) So, all is perfect, until i drop a weapon. When the "low poly gun models" get dropped they are replaced with the original "high poly models". Although they do still have an index and everything works perfectly, except i want these "dropped models" to be the "low poly models" I tried, replacing the "World Models (Rigidbody)" with the low poly models (in the WeaponManager). But, then they disappear after dropping them. Not sure what I'm doing wrong? Any help would be greatly appreciated! Please & Thank you!
  18. Hi guys how is it going? I know this is a long stretch but I am in need of some decent gun and arms rigs that are animated with the following animations: > Idle > Reload > Fire > Draw If anyone has some animated guns with arms on their PC or wherever, and are willing to share with the community for place holders only, NON COMMERCIAL use....then please help me. All the best, HairySeal
  19. Anry3D

    SG 553 texturing

    SG 553 texturing Hey guys, first time posting here. I wanted to share with you some shizz I'm currently working on. I've already modeled, uved ad baked this weapons, and I am currently texturing it. I hope you like it ! Note: this isn't for a public release, just showcasing my work. HIGH POLY MODEL LOW POLY BAKE: TEXTURES WIP 1: The magazine and the black rubber part still need to be worked on.
  20. Taking request all you have to do is PM me with the weapon name (image references optional) you want me to model my prices are usual 10 bucks for all. It depends on the model. If its simple i might just price it for 3-5 dollars. this is a simple model but i dont have to rest of the guns rendered when i render that ill post : ) So i can show my work
  21. Dergo

    Free MP5

    Hello, here is an OLD model but if you like it, use it. It has 2 textures! Download: https://www.dropbox.com/s/6m33rppkigbvusc/MP5.rar?dl=0 Images: http://gyazo.com/a48f3ab3ce6f5993c91788430ff0bd3e http://gyazo.com/a364b46a975eb5d9cf964539a6b2507b http://gyazo.com/1f74bb2a7664dbac8380bdb5b63b6fa5 http://gyazo.com/1e531a4e92a3398fb41479b3957ce67f http://gyazo.com/a7b7dfb9c9baf1f6a4836050ab413a18 http://gyazo.com/d5746af88be73cb8e2e4c2ab61e217a0
  22. Dergo


    My new gun
  23. Hi guys here is another contrubition to community ,Kriss Vector i would really love to see it in someones project but a non-commercial only . So Enjoy Download Link-http://www.mediafire.com/download/e9ke7dqd1xn1jmj/KrissVector.zip i will soon Release a fps arms animated with this gun .

    Weapon Sway

    Hello Everybody I would like to know how to make that my weapon sway during the Idle animation. Thanks
  25. Hi everybody. Here is the first weapon of my game Kill 2 Survive. Developed with Unity 3D. https://www.youtube.com/watch?v=qCDpRwN27U8 I would like your opinion. Thanks. PS : 60 FPS !
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