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Hello everyone i just want to say that i am currently working on a zombie survival game everything looks very nice i am currently makng the game with Unity (Latest Version) and Realistic FPS Prefab the only thing that im having problems with is the Inventory System if anyone can help me make an inventory system you will be in the credits for my game thanks. youtube.com/downfallnew subscribe watch the trailer on my youtube channel <iframe width="560" height="315" src="//www.youtube.com/embed/vPhL-OuHa_Q?list=UU1Yn2K9zJ8VRlSAjfhIPtOA" frameborder="0" allowfullscreen></iframe>
Hello everyone! My team is looking for: Coders and modellers. Our game we are making is called: the dead among us It's an open world zombie game which is set in modern times and its also going to be a simulator so very realistic. It will take a long time to make this game so you have to be committed and not slack off though if you are busy at some point that is fine If your interested comment below or add me on Skype: samuel21103 Our team so far: Sam-Animator and CEO GoldenGamez-Coder Dylan-Map Designer We Need You! ~Sam Ideas Setting: Somewhere on an Island Year: 2012 Game Engine: Unity3D 4.x Pro Plot: A zombie virus has spread throughout the world, and you are a survivor trying to survive it. Game feature ideas: Inventory (Using backpacks) Multiplayer co-op (Using Photon Unity Networking) Drivable Vehicles Customizable Player Characters (Clothes, appearance) Faction Groups Buildable Group bases (with faction raiding) Buildable and upgradeable Houses Large open world Random Item spawns Radiation zones Local Voice Chat Faction group voice chat Raiding against factions (group vs. group) PVP (player vs. player) and PVE (player vs. Environment) Crafting (fixing broken vehicles, taking wood from trees, killing animal AI and taking meat, etc) Realistic Day/Night Cycle Realistic as possible (especially the terrain and shaders) Smart zombie AI using AI path finding Player starts with small rations of food, a flashlight, and a backpack Dead players turn to Zombies after some Time Hunger/Thirst system Blood system (Blood can be contaminated with radiation if player is bleeding or has a cut) More ideas are wanted! NEW IDEA: .Parkour!
This video demonstrates in my game the zombies. Zombies are randomly generated on each spawn (each piece of clothes, limb, etc), and are spawned based on Hordes. A round has X Hordes. You can battle other players as you fight zombies off. You are able to work together, or work against each other. Zombies will be spawning in waves, so you may not see many zombies in the certain section of the city you are in. Zombies are randomly selected as a runner or a walker, nothing predefined. Source code will not be released. Code will not be released. Describing how everything was coded may be released. No promises.