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  1. Hello, I know this is maybe a stupid question, but i can't just figure it out. I thought it was something simple to do but its not working fine I want to know how to get the Crossfade work for animations. My script im using: // Script by Blockfighter298 function Update () { if (Mathf.Abs(Input.GetAxis("Vertical")) > 0.1) animation.CrossFade("Walk"); else animation.CrossFade("Idle"); } My setup im using (Just the standard FPS Controller) : The problem: First you need to know that i have attached the standard mouselook script on the Main Camera. I have attached this script to the Main Camera, but when i play the walk animation when playing the game. (I mean when i just walk with the fps controller) Then the mouselook resets himself when any of the controls (WASD) are pressed down. ________________________________________________________________ Yes i know, i have checked already all over the scripting reference from Unity to. I really need a script which works clean with the following animations that can blend/crossfade together: -Run -Walk -Jump *additionals*: -Lean Right while walking -Lean Left while walking Please i need help from the pro scripters
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