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Found 10 results

  1. Hi armedunity forum, I have a short question. I have created a character with many clothings, so first the jeans (in the picture) are perfect rigged with the character, he will follow him perfect. But only the skin looks out of the clothing. My question is, how can I fix that? Picture: Thanks;)
  2. This is my new textured and rigged hand model with new flashlight. <<Download here>> For any problem PM me or reply this post. Screen: Rig
  3. Johannes

    My Portfolio

    Hi guys, I recently updated my portfolio and I just wanted to get some input from you guys on the website and its content. What do you think about the general look , the colors and such? Positive thoughts ,negative views, criticisms, constructive advice are all welcome. Its at : http://johannesnienaberdigitalartist.com/
  4. Hi! It's been a while. I'm working now on a project, and in the making of the character, I've encountered a rig problem. I've attached the image with the problem. I've tried to use weight painting, but it has no effect, also tried to change de vertex group, but also had no effect. This is how it looks without movement
  5. Version 0.1

    26 downloads

    Mad max type rustic etc
  6. http://armedunity.com/topic/9260-male-survivor-free-download/ i have made so you can use this arms for this 3d model^ Is a very simpel rig! https://mega.co.nz/#!fh8mhboR if you need to use a key iH2rE51vUr2_5Hh7MWKoa4lqlTUQxbL_iFQ280LiQj4
  7. xSilv4r

    Mixamo Rig

    Hey guys , for who used mixamo auto-rig tool that tool give a full rigged body ? like all the body , the hands , the fingers .... ? if someone tested it can reply pls and thanks
  8. An older model i had to do when i wasn't good. But is nice for testing or lowpoly game war games and Horror games :/ Download: http://www.mediafire.com/?hkb852o816otik0 V2.0 Here: http://armedunity.com/index.php?/topic/3240-free-3d-hand-v20-texture-simplerig-medium-poly/ Call me for any problems
  9. http://imgur.com/8gxJGqN My motion capture data (pictured on the right in Maya and on the left in Unity) has a hip joint but it does not show up in the hierarchy when I import the .fbx into Unity an try to set up the rig of the animation. The only thing that shows up is the root object (the golem model) and I can't assign that as the hip joint. Any help is greatly appreciated!
  10. I've been asking people what they needed the most but couldn't get easily for their games. 80% of the people answered "A rigged soldier". Well I am here to address their issues, even though this may not be the best soldier, I promise you, you guys will get a much better version. Probably in the near future, have faith on BlendControl! As for this, I hope you like it. Note: ONLY THE FBX FILE IS RIGGED. .BLEND IS NOT. Cheers, :) Download Screenshots:
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