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Found 3 results

  1. Hello everyone, Sorry for duplicating the question, This is Register.php Script <?PHP if(isset($_POST['user'])) { $user = $_POST['user']; } if(isset($_POST['email'])) { $email = $_POST['email']; } if(isset($_POST['password'])) { $pass = $_POST['password']; } $con = mysqli_connect("fdb16.awardspace.net","db_user","db_pass"); if (!empty($con)) die('Could not connect: ' . mysqli_connect_error($con)); $db_select = mysqli_select_db($con,"db_user"); if(!empty($db_select)) { die("Database selection failed: " . mysqli_error($db_select)); } if(!empty($user)) { $check = mysqli_query("SELECT * FROM `userinfo` WHERE `user`='".$user."'"); } if(!empty($check)) { $numrows = mysqli_num_rows($check); } if(!empty($numrows)) { if ($numrows == 0) { $pass = md5($pass); $ins = mysqli_query("INSERT INTO `userinfo` ( `id` , `user` , `email` , `pass` ) VALUES ('' , '".$user."' , '".$email."' , '".$pass."') ; "); if ($ins) die ("Succesfully Created User!"); else die ("Error: " . mysqli_error()); } else { die("User allready exists!"); } } ?> And i get this error : Warning: mysqli_connect(): (HY000/2002): Connection refused in /storage/ssd1/777/6725777/public_html/register.php on line 17Warning: mysqli_select_db() expects parameter 1 to be mysqli, boolean given in /storage/ssd1/777/6725777/public_html/register.php on line 21
  2. Maggedelle

    Login & Register & EXP database system

    Hello everyone, im selling a Register/login database system. The system also includes, a script that can set your xp in the database! It also show how to print the xp out, so a player can see how muchs xp he have, from the database. This costs $7.50 USD If you want, add me on Skype: Magnus1254 or pm me This includes; Full support Free Webhosting Free Database 4 PHP files (login,register,setxp,showxp) 2 C# scripts (login/register and showxp) 1 reedme.txt to explain some stuff Heres some screenshots: Login Register Hides pass Set xp, and show SEE YA
  3. jmaster2012

    Single Player Login System

    Hello! I have coded a Login system in java. It is only Single Player, but it works well. Enjoy! var mySkin : GUISkin; var GeneralWidth = 73; // Width for most bottons should be the same. Use GeneralWidth. Use there custom Width if needed. var LoaderHeight = 10; var LoaderWidth = 10; var LogHeight = 101; var LogWidth = 163; var PlayerUsername = ""; var PlayerPassword = ""; var UserHeight = 35; var UserWidth = 1; var PassHeight = 65; var PassWidth = 1; var GameOwner = ""; var GameOwnerPassword = ""; var UsernameCORRECT = false; var PasswordCORRECT = false; var onSave : boolean = false; var Incorrect : boolean = false; var LogIn : boolean = false; var wrong : boolean = false; var waitTime : int = 3; function Start () { GameOwner = (PlayerPrefs.GetString("GameOwner")); GameOwnerPassword = (PlayerPrefs.GetString("GameOwnerPassword")); } function Update (){ // Updates each frames and checks if the TextArea is equal to the username we want if (PlayerUsername == GameOwner){ UsernameCORRECT = true; } else { UsernameCORRECT = false; } // Updates each frames and checks if the TextArea is equal to the password we want if (PlayerPassword == GameOwnerPassword){ PasswordCORRECT = true; } else { PasswordCORRECT = false; } if(onSave) { PlayerPrefs.SetString("GameOwner", GameOwner); PlayerPrefs.SetString("GameOwnerPassword", GameOwnerPassword); } } function OnGUI () { // Assign a skin to you menu GUI.skin = mySkin; // Background box GUI.Box (Rect (LoaderHeight,LoaderWidth,220,120), "Log-in"); //Text area for the username PlayerUsername = GUI.TextArea (Rect(GeneralWidth,UserHeight,100,20),PlayerUsername); //Text area for the password PlayerPassword = GUI.TextArea (Rect(GeneralWidth,PassHeight,100,20),PlayerPassword); // Loads level (0). This map can be set in the build settings if (GUI.Button (Rect (LogWidth,LogHeight,60,25), "Log-In")) { LogIn = true; if(UsernameCORRECT == true && PasswordCORRECT == true) { Application.LoadLevel(2); } else { Incorrect = true; wrong = true; } } if(GUI.Button (Rect (100,101,60,25), "Register")) { GameOwner = PlayerUsername; GameOwnerPassword = PlayerPassword; onSave = true; } if(Incorrect == true && LogIn == true) { if(wrong == true) { IncorrectGUI(); } } } function IncorrectGUI() { GUI.color = Color.red; GUI.Label (Rect (LogWidth,LogHeight + 30,200, 200), "Incorrect username or password"); yield WaitForSeconds(waitTime); wrong = false; } single_player_login.zip
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