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Found 40 results

  1. Advanced Building System nDev Studios Version 1.0 Alpha Version 1.1 YOUTUBE ACCOUNT REMOVED SORRY No Videos Videos For any questions please first make sure that are not answered on the documentation and then ask me here or at devstudios@gmail.com. Thank you guys. Use it both commercial or non-commercial but Give Credits!
  2. Hey guys! I made Update 1 video of project names Calister showdown. To Do list for a few upcoming updates: - Dynamic reloading anomation - Bug fixes - Ragdoll shoot force - Footstep sounds - Networking - Weapon aiming Please keep in mind that models, scenes and animations will definitely change and are just placeholders at the moment. Leave some feedback if you find it good https://www.youtube.com/watch?v=oMFsQIhZpRY
  3. Dear community, we (2 guys) are a little tagteam of students from germany and are working with Adobe CC ( Illustrator, Photoshop etc.), FL-Studio, Blender, Unity and Visual C#. We made a little project, which could be useful for some developers. It's an 'airsoftgun sniper' project. But it also can be used as a ballistic projectile sniper, you just have to change some sounds. The project contains: ⦁ a sample scene ⦁ airsoft sounds ( CO2 capsule, airsoft shot, reload etc.) recorded in FL ⦁ a pickup prefab with script ⦁ a sniper crosshair made with Illustrator ⦁ a bullet model (pellet) and an airsoft rifle made in Blender ⦁ dynamic targets ( a round metal plate, a breakable winow [only 4 pieces sry:/] ) ⦁ healtscript and other components... You can downoad this project for free, but we use ShareCash, so please dont hate, rather support us! Password for file: unity Download: http://surefile.org/file/D6LH89
  4. FPS game created with Unity 5 version 5.4.3, available in free download here: http://www.mediafire.com/file/d66l6ccd6jhh7at/juego.rar
  5. Hello guys, I found my old project that I used to work on in school and had a good laugh while replaying it!, I cant believe I actually worked on something like this, for just a simple homework project that I didn't even complete, It was meant to be a game to stop bullying of some sort, I did it for the fun of it and gradeS! Video: Assets used: 1. Military props (https://www.assetstore.unity3d.com/en/#!/content/22338) 2. Time of day(https://www.assetstore.unity3d.com/en/#!/content/7316) 3. Bizon (https://www.youtube.com/watch?v=GOujbZDnLEs) 4. Standard image effects, unity defaults. 5. WA Assault soldier(https://www.assetstore.unity3d.com/en/#!/content/24746) 6. Super sampling(https://www.assetstore.unity3d.com/en/#!/content/37214) VOICED BY ME Attention: I did not make any of these assets, only the code.
  6. NydoX


    Version 1.0.0


    Game based on clicks, evolution and wealth. Beta version. Only 1 map, but several evolutionary features. Help in progress of the game to continue to be released.
  7. Hi guys and girl. I want to collaborate with someone or team. You know, Im artist. I can... but I don't want to make 3d model work now. Mostly Drawing, design, art direction... Pls. Only realistic and serious projects, not fan game works, copycat survival games or boring we want you type military fps games vs... Thank you. Especially in Stockholm / Sweden !
  8. So everytime i make a backup of a project (I copy folder of the project), when i open the backed up project, there aren't the changes i made last. Its like some major changes behind.
  9. Hey Guys, This is a project I have been working on for a while now, Here I will release progress of it. Youtube: OwnLogic Special Thanks To: OneManArmy [Parkour Controller and Weapons] Update 1 Update 2 PS: Also hoping find a modeller/animator/texturer to work on the project! IF interested in joining please add me on skype at Skyter88
  10. NydoX


    ToonUp View File Game based on clicks, evolution and wealth. Beta version. Only 1 map, but several evolutionary features. Help in progress of the game to continue to be released. Submitter NydoX Submitted 03/15/2017 Category Game Demos  
  11. Hello armed unity members, I'm XshinobiX. I've been busy working on my project and also normal life issues. I've shown some glimpse of my work when I introduce myself in the introduction section of the forums. I will now share project progress and future progress through updates in the future. I hope you all like what I have done so far and stick around to watch or participate in the development of this project. Imagine playing a fighting game with some RPG elements. This might have been done already if it has I'm going to try to take it a step further or a new direction. I haven't created a story line for this game. I wanted to make playing the game very competitive like Tekken has taken it series. I'm working on developing the fighting mechanics first. Here are some old pictures. New Pictures - I'm alone on this project. I could use some help, if anyone like to join me on this project please let me know in a reply or just pm me thanks. I have a post under seeking team members section in our forums for more information. Thanks for checking out my project. I hope you guys continue to follow the development of my game, thanks. Members Working on this project - - XshinobiX Updates - v2 Alpha coming soon! - Adding new design for in-game HUD. - New Strike and Hit Detection System. - Introduce a injury system. - Adding new combat moves! - Adding Combos! - Opponent Generator. Videos - New Video coming really really soon. Release Date - - Unconfirmed Please give your support by liking my page on Facebook - https://www.facebook.com/FierceWebGame Thanks for reading
  12. Hey again! So i've always liked legos since I was a kid and I noticed that nobody has ever tried to make a lego FPS before. So I decided to try my luck. For now, im using the help of the ezfps kit to have a base so I can see how everything looks. All the lego models are made by me so I just need to rescript some things. Stuff it has so far: - Photon - Weapon customization - Lego people explode instead of ragdollizing when dead - Moving avatar(profile pic) - Dank music - Map selection - Bots & Zombies - Rotating skyboxes - More stuff to come Here's a demo link if you want to play or test the game out. Feel free to give feedback or suggestions. - https://www.mediafire.com/?r9qbxzl4itnky1d Screenshot
  13. Hi guys, I create and publish projects on android regularly and have about 4 million downloads total now. Have a lot of varied and spare projects, completed. Just looking to see if anyone is interested in reskinning on a revenue share basis. On average a project takes around 3 days to reskin, I would be providing you with a complete project and assets, if you have your own then excellent. Most of the projects are vehicle based or match 3, so please drop me a line if you are interested!
  14. Hello everyone! Wave Survival Multiplayer is for whoever wants to kickstart their project as fast as possible, but without poor quality gameplay or lack of features. Spend less time on the burdensome technical requirements of making your game and dive into the fun stuff, let me take care of the boring parts for you! With Wave Survival Multiplayer you get the complete package: from zombies that will try to eat you and your friends brains to a nicely custom designed multiplayer lobby. Stop worrying about the hard part about making games, and jump straight to implementing your ideas. Let creativity be your only barrier! Price for the package: only $11.99 Feel like taking a better look at it? Check it out at Sellfy: https://sellfy.com/p/F2VH/ Thanks!
  15. Hello guys! Im searching for a project like the game "Superhot". Doesnt matter if its paid or free, but i prefer to be free. I just want to see the mechanics behind this. Thanks!
  16. Hi guys! Today I updated the Forest Map,and this is the result: DOWNLOAD IN VIDEO DESCRIPTION REQUIRES UNITY 3D 4.5.1 PRO
  17. Hello! my name is Jett, and I am good at small-time music/soundtrack making, terrain texturing, story writing, and illustrating. I'm ready to jump into any project you guys can throw at me! (Preferably an RPG game, but does not matter) -----THINGS TO TAKE NOTE OF------ Do not waste my time if you aren't 100% SURE you'll KEEP THE PROJECT ALIVE! Project can be non-profit. Thanks! Get back to me shortly! ONE OF MY TRACKS: https://soundcloud.com/jett-spaulding/darknessarrives
  18. Hi guys, here is my advanced Save/Load system written in C#. Note : i made this and i use example variable names that can be changed , i made this for 11 variables but i commented the way to add more, so you can add as many as you want. Features : How to call Functions It's a full project, but i made it as UnityPackage, it contains a folder and 3 subfolders : Example (An example Scene) Scripts (All the scripts of the project) Textures (Loading effect textures) (Thanks to OMA) YOU DO NOT NEED ANY OTHER PACKAGE OR PRO Download Link
  19. Read story: The game called Portram (Portugal + Tram) is a small expirement I just made for fun. It demonstrates that vehicles (besides Cars, Boats and Airplanes) are also possible to be done in Unity3D. Although, I must say it wasn't quite easy to keep the wheels properly on track. The game contains also Le maos. The environment illustrates our world (see video). Besides, I said the Built of the game wasn't working properly in the Shoutbox today. So I provided a video instead. Warning: Yes, there's also a link for the Webdemo below but it sucks. It just won't work for some reason. Video (Strongly recommended | Watch only first minute is necessary) : https://vid.me/e/w6om Webdemo (Doesn't work correctly) : https://db.tt/0bTizqDG I hope you enjoy! Le mao!
  20. IndieDB FaceBook YouTube UPDATES __________________________________________ Latest Quick Update Map, player motion and stats. MultiChunk AI, player refactoring (now supports creatures) & stress test Zone Zoning NPC prototype Update Nr. 2 [31.12.2014] Status Update [26.12.2014] Status Update Status Update [14.09.2014] Status Update [10.09.2014] Multiplayer Test Nr. 2 Update Nr. 1 Multiplayer Test Nr. 1 __________________________________________
  21. Hey there, I've been modeling for a few years and I feel I am quite good at it , So now starting to learn C# for game development as well as testing my level designing skills ( even a 13 years old can play with unity terrain so decided to go for something Different ). Got Dungeons Kit available on Assets Store. and its Really cool ! ( Looking forward to buy its expansion package if the Project goes on well ). The kit is awesome but its very bad for optimization, So I created the level in Blender, Joined the meshes as one independent Object and its now working fine Started the project yesterday and putting some lights to make it more appealing and a bit creepy. My plans for the Project - I'll make it a puzzle game something like stealth project ( By Unity ) as I am learning C# using it as a reference. Wont be a Fps, as there are already so sooo many shooters around, I'll make it a Tps and will not use OTS camera setup. Also I will use a Unique mechanic, Mmm not Unique but its not been used for years ( but strong enough to make the game interesting and Unique ). Here are some Screenshots ! Update [ Optimized the Graphics performance ] See ya'll thanks for reading ! Regards Shaqs Aki
  22. Moved to : http://armedunity.com/topic/12341-a-small-weapons-animations/
  23. Hello guys, Today I'll showcase something that was sitting in my hard drive for a few months, it is a first person shooter wave-based survival game with upgrades, money, powerups etc. I won't explain much, because I don't want to spoil anything to you guys (I am including a download link for the windows standalone), a lot of effort was put into this, it was initially developed by a group of developers including me, but as things went downhill the group started falling apart, making me basically the only person that developed the game. After this I basically gave up on the project once I had a finished and working build of the game. Unfortunately this means I will not support the game and includes bug-fixing, adding features and just about anything that has to do to continue this project, unless you guys really think its worth it. The game is 95% scripted by me, 95% of the models are from the asset store, the animations were 50% made by me, and the other animations were done by my buddy, Okyanus. Originally we were going to include a campaign, survival, multiplayer and cooperative, I was in charge of the survival, unfortunately nobody else finished there parts in the game, fortunately I did. This means cooperative doesn't work and is only shown in the main menu as it was a placeholder. So anyways, have some fun with it, tell me what you think, I aimed towards making as much a polished experience of the game as I could, so I hope you guys are surprised or at the very least like it. Download link: https://mega.co.nz/#!KN8DzYJS!9D-WXLVVSExRAShqBd0zeABcRsf5yxFI_76nQt7vpdo Post screen shots of your wave records, also if you need help, you pause the game and select the "help" tab. Happy killing !
  24. Hey Armed Unity members, We're an indie game development company working on "The Final Stand," a multiplayer survival game inspired from multiple survival game mods like 'Day Z', 'Rust', and 'Battle Royale.' We've been working on the game for almost two years and we're going to release in the Q1 of this year on Steam alongside Alienware. The payment is post launch compensation, you'll be paid after the game goes on Steam which is in Q1 of 2015. If you're looking for a hefty project to put on your portfolio and have the possibility of landing a full-time position with us - this is the game to join with a very close deadline! Check out the game: http://steamcommunity.com/sharedfile.../?id=241750254 About the game: http://thefinalstandgame.com/about/ Here are some screenshots from a recent build (we're still tweaking shaders, lighting, and gameplay): Interested in joining? Great! We're looking for the below job positions to be filled below: Animator - Priority Able to work with existing rigs and create a new rig, if needed Experience with 3rd person animations and 1st person animations Willing to finish the 4 sets of 3rd person animations left, shouldn't take long at all. Experience in transferring .fbx's or animations to be used in a game engine (we can provide a little refresher, if needed). 3D Environment Modeler Experience with hard surface and organic modeling Experience Kitbashing and create modular assets using tilesets Ability to create both high and low poly models based on concept art or references Ability to create both hand-painted and photo-sourced texture maps: diffuse, spec, normal, alpha, and emissive Strong skills with Maya and Zbrush Strong eye for detail natural environments How To Apply So if you're interested in joining our team, email hellagamesentertainment@gmail.com. If you didn't see a job positing but would still like to offer your services, don't be afraid to send us an email - we'd love to see if we could have you on the team! Please send a portfolio and just the job title with whatever you're applying for. Don't be afraid to apply, we're very responsive and willing to give everyone a shot! - Hadey Mohammed (Lead Game Designer) Facebook: https://www.facebook.com/TheFinalStandHG Twitter: https://twitter.com/HellaGamesEnt Email: hellagamesentertainment@gmail.com Website: www.thefinalstandgame.com Steam Greenlight link: http://steamcommunity.com/sharedfile.../?id=241750254 IndieDB: http://www.indiedb.com/games/the-final-stand
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