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Showing results for tags 'post apocalyptic'.
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This is a speed build I did not record but took screenshots of. I used free assets in Asset store and CGtrader, and sketchfab. It is a post-apocalyptic scene with 1.7m tris and 1.8m vertices. Here it is: https://imgur.com/gallery/FBVLuSE Made in 1hr 30mins
Hello Iam back and need some help. Iam in good stage with my project. The project is restarted and polished much but now it is good as it is. The goal is to bring this project to a stage where people can have a try to play it to receive votes as much we can. Quick Info from me Iam 20 years old - finished my education and living in a small but fine town in germany. My dream was to build a game that a handsome of players will play. Iam a realist and my goal is not to bring this into the next AAA game. I love how a small fanbase play this game and keep it alive. But this can only be done if you make it with passion - and I do! Over 5 years of development I went trough negative and positive time and feedback bringing me here to hire some more people who love to develop and have great time with new contacts! Quick info project: Multiplayer Post Apocalyptic Game Quest to solve in a match (main focus) Survive (secondary focus) One match up to 2 hours Teamplay with 2-6 players AI and real players are Enemys What's done: Well there is alot to show you - of course you can Contact me if you want to see But here is it (compact): -Graphics base - how the game should look like -Concept plan of gameplay -Goals and milestones -A good library of models to be placed on the ground -A good base including: -TPS Controller -Custom Multiplayer framework -Masterserver with db and etc. is ready -Log in and register -AI logic The latest Screenshot: Now the question is: Why Iam seeking people when the project already has that many things added and etc? Because it is hard to bring this alone in a better stage. With your help and your passion we can create better feelings in the game! The most important thing I always Thinking about in teamwork: communication and friendly collegues. Some quick list what kind of help I need: -Concept Designers -Modellers -Level Designers -Programmers and similar. Any small profit we could make in future I'll share with you. Now - do you find your style of development here ? Are you interested to have a look on this project? I would love if you contact me!
Welcome, to Post-Apocalyptic/War Survival game, that is currently under development. What is Mission Unknown: Mission Unknown is a Post-War/Post-Apocalyptic (Multiplayer) World, where it's almost impossible to survive. Almost all goods are gone and your only hope is to find a shelter and start everything from the beginning. Mission Unknown's will include: · Vehicles · NPC's · Underground Safe-zones · Different Landscapes · Dynamic World · Day & Night cycles · Normal Animals (Mostly passive) · Mutated Animals (Aggressive only) · Radiation Zones · Crafting · Weaponry · Customizable Characters · And more! Here's short demonstration for you: [Youtube link] Facebook: https://www.facebook.com/missionunknowngame Website: http://missionunknowngame.com/ (Under development) Just for lolz: More info coming soon! Let me know what you guys think.
Hi, I am working on an upcoming post-apocalyptic zombie RPG with a friend of mine. This is our first game and we need some help. We already have some of the core mechanics in place (eating, drinking, guns, zombies) We need additional team members to help us and I'm wondering who would be interested. Although what I need I probably could put under the "requests" section, I believe that due to sheer scale of what I need I shall post it here. We need: -3D modelers to make us various things including vehicles, architectural structures, enemies, weapons and other crucial items -Animators to model some of the key 3D models -Coders/Programmers to help code things we are incapable of doing (such as a dialogue system, barter system or a quest based system) -Plus loads more. If you are interested or would like more information, feel free to message me. FAQ Will I be payed? This depends on how much work you do, how great we classify your work and how much we earn among other things. We can however state that you will not be payed in advance. Will I get a free copy of the game Yes you will. You worked on it so the least you deserve is to play the damn thing. Will I get credited? Yes, although unless you are a key member who we crucially rely on, you will be credited as an "additional" programmer/3d modeler/etc.