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Found 5 results

  1. Hello, I'm having a bit of a weird issue that I can't seem to solve. What I'm trying to do is animate my character, as a test I just want to animate the entire character (with root and everything) up and back down. However, when I set a keyframe and then add a second one, the first keyframe will now have the same value as the second keyframe. If I add a third keyframe the first and second keyframe will get the same value as third keyframe. Etc.. Why is this happening? I explained it visually here: My player has an animator controller. This happens for every bones/limb my character has, making it impossible to animate. I have some existing animations, but they don't have the proper XYZ movements of the root so I want to add them. I do seem te be able to animate an empty gameobject, but it doesn't work on my Player. My player: This is hope my player is built: Thanks in advance
  2. Hello! I am a noob, with no formal education, so, I really appreciate these free FPSKits! They're great for learning, awesome for noobs like myself. I'm using the FPSKit v1.3.5 written in Unity Javascript. The issue I'm having is with the GUI elements. (ex. health, ammo, score, etc.) I simply want to move them to the top center of the screen. But, the only GUI experience I have is with the new Unity GUI Canvas etc. I think I have to change the "Rect Width/Height values". But, I'm not sure where?? Any help is greatly appreciated. Thanks.
  3. Hello, As you can see from the title I'm using the AU Fps kit 1.5 and I have a problem with aiming down sights. I've imported and animated a pistol to the unity and when I start the game aiming looks like this: http://postimg.org/image/87mashs0l/ and after i reload the gun it looks like this http://postimg.org/image/3jqr1c9yp/ I checked all the animations and they seems to be fine. I didn't add any scripts that may change the position of the gun.
  4. Hi everyone, I need a little help by something that i cant get work. Im totally a beginner in scripting and unity and want to do a small android game. So i have a cube in a scene that can be moved and rotated by the touchscreen, now in a other scene I have the same cube and I want that if the cube in the first scene gets moved the other cube goes to the exact same lovation. I hope anyone can help me. thanks
  5. Is possible to create animations with prefabs in separate 3D animation program?
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