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There are not that many candidates when question comes to choosing which unity networking platform to choose. There are only couple serious candidates, and me to it looks like smartfox and photon are the only serious choices. I took a look at smartfox page and to me it seems that smartfox is used by a lot more professional an multimillion corporations. http://smartfoxserver.com/showcase/customers Also there are a lot of more commercial games which use smartfox then photon. http://smartfoxserver.com/showcase/projects?platform=All&server=All But still not sure what programming language can be used for smartfox, c# ? When it comes to photon, https://www.exitgames.com/en/PUN not sure what to think, a lot of developers have been using photon, but i have seen many finished examples, if you know such page, please post it. I'd like to hear developers opinions on this, and by developers i mean persons who actually understand something, who have read information or interesting articles. Not the ones who have watched a tutorial on youtube and feel like they know everything. I really don't want anyone to mess the air with false information. Edit: http://www.burtonsmediagroup.com/blog/2012/06/5-middleware-tools-for-creating-mmo-games/
Afro-Spirit This is a game I started a while ago. You will become Afro-Ninja who must fulfil an unexpected prophecy. You travel to a man named Kejugi to be taught the way of kung-fu (that becomes the tutorial stage.) Later in time, a sacred jar containing the spirit of an evil demon breaks, causing it to be released and escape into the world. The only way to send him back to to retrieve 30 gems that wield the power to send his spirit in to an eternal afterlife. So the objective of the game is to retrieve the gems and send the evil spirit to his eternal doom. Features fun gameplay and great mo-cap animations thanks to Mixamo Collect 150 coins in each level to unlock a secret stage Awesome royalty-free music provided by Kevin Macleod at Incompetech.com Slow Motion script by BlackStorm Pretty much everything else is by me (of what I can remember...) I'm planning on adding more objects and scenery to liven the beach level. I also need to make my moving platforms work and add enemies to the scene. More levels in the future! Link to the video: