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Here is a new package finally! The M4A1 Sopmod! It's pretty common nowadays featuring in almost EVERY FPS I can think of. This particular one has Diffuse, Normals, and Specular maps with it. The magazine however DOES NOT have normals. But it's not that big of a deal. The specular map is integrated into the alpha channel of the diffuse TGA map so if you use this package with UNITY3D, don't forget to set the shader to Bumped Specular and slide the shininess slider to maximum! (Maximum shininess is used for objects such as the metal on a gun!) ANYWAYS! Download! IMAGE: