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Found 5 results

  1. Hello game developers! I've been doing a lot of 3D modeling for practice and I figured I should give some to the community. Here is a little Bowie knife. License: You CAN publish a game using this commercially, you CAN modify the model or textures in any way to see need. However, you CANNOT sell or distribute this model in any case. If you wish to give it to someone send them the link to this post. Sketchfab: https://sketchfab.com/models/ba772a31b05a4dae81ee654b051895aa 360 giff: https://gyazo.com/ae380b1b63907a36127a4b3fd6cdb8ad Model Info: 266 Faces 219 Vertices Download: https://drive.google.com/open?id=0B2vPiBIX_4AAeWVJX3lWNGpxdnM Enjoy earthlings, there are more to come.
  2. I have downloaded FPS Kit and was trying to implement it in my scene. But I cant' figure out how can I add a melee weapon such as a knife or something like that. And also how can I add hand grenades.
  3. Hi everyone! I have been on this forum for some time now, trying to help some people out with coding here and there which i like to do! and i will continue to do that ofcourse and besides that i have been working on a project myself aswell. It is called: The Days After. The days after is about the time after the apocalyps, you start out as a lone survivor searching for a community. Once you have found a community you have to search for supplies and rescue other survivors that are in danger or simply seeking a community aswell. Once the community is too big for its current location you will have to relocate the community to a more suitable area, There are many location to choose from all with their own pros and cons. Every survivor has their own set of skills that can be usefull within the community whether it be medical or mechanical skills. Each community location has facilities that can be build and upgraded, from watch towers to farming facilities. The world is full of zombies from slow and weak to armoured soldiers hunting them down is a good way to gather ammunition and weapons, there are alot of different weapons to fight with wether it is melee or ranged. We want to develop this game with the help of the community, meaning that we will take all suggestions and feedback in consideration. We want to decrease the distance between the developers and the community so that the game when its done has features and gameplay people wanted! I hope we can get all of your support for our project and keep the feedback coming we appreciate every single one of them! Facebook Twitter IndieDB Here are some screenshots: Thank you for reading.
  4. Hello guys, I am going to showcase a game I am currently developing with a friend. It's a survival game in a prehistoric setting (no guns, no zombies, no vehicles). The game is in 3d and not in the voxel art style (like minecraft). The terrain is random generated and the main objective of the game is to survive (you can die due starvation, animals, fall damage, fire and later other players). All of the game is WIP ofcourse and there will need to be a lot of polishing. The game won't be free, you can buy it for a couple of dollars/euros/pounds. Here is our website link: http://nexus-productions.weebly.com/ (yes we know, weebly sites arent awesome). Feel free to donate and subscribe or give some suggestions on the site or below this post! Any questions, pm me. UPDATE 14: -New arms -Buildsystem (WIP) -New buildings -New vegetation -Lots more;! Screenshots: Cheers
  5. Zombie Hunter Weapons Package Package Description : > Source files + Unitypackage. > Contains 9 Different Melee Weapons. > Each weapons have a diffuse and normal Map of 1024*1024. > They are of good quality, not too much low poly but will best match for a zombie game. > Ready to use prefabs are included inside unity package. The price for the package is only 10 USD. If you would like to buy pm me here or in my email - laxmansingh130@gmail.com You may comment below also.
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