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Found 7 results

  1. Here is my main menu concept of my upcoming game, any advice or opinions?
  2. Version 1.0


    Not Too Bad Not The Best But Good Menu Download It And Have Fun With It, if you will use this for commercial use please add my credits Killerkip
  3. Hey guys. I was wondering how I would achieve a water droplet effect on the main camera? I followed a few tutorials but they weren't really what I was looking for. I a video that Unistorm had one. But I don't see it anywhere in the Unistorm file. I also read that you could do this with a plane that is up close to the main camera? Thanks -Stuart
  4. Just Stepped into graphic design corner. This can be used for an fps shooter like crysis. +1 IF YOU LIKE IT, or comment below. Download : http://ugsify.blogspot.in/2013/09/main-menu-background.html PREVIEWS (NOT DOWNLOADS):
  5. Hi guys, take a look from my menu (note is on early stage)
  6. Hey Guys like you know Im new at Scripting but I just wrote a little Script for you Guys. Its a Mainmenu Script. Here is a Screenshot: http://imgur.com/PHJW9BT My Mainmenu is still in development and its only the First update that means that it is not so good now. I just wanted to make a SoundController for the Menu but it is not working at the moment and I dont know why If you find the problem or could fix this pls send me the Script (with the working SoundController ) Heres the Script for you guys: var logo : Texture2D; var hSliderValue : float = 0.0; function OnGUI () { GUI.Box (Rect(550,0,200,50),logo); //Change the GUI.color if you dont want to have a color or want another color then blue. GUI.color = Color.red; //Change the Levelname if your Level is called different. if (GUI.Button (Rect(550,100,200,50),"Start")) { Application.LoadLevel ("Level1"); } if (GUI.Button (Rect(550,200,200,50),"Quit")) { Application.LoadLevel ("Credits"); } //These HorizontalSlider are the SoundOptions. GUI.Box (Rect(25, 25, 100, 30), "Music"); hSliderValue = AudioListener.volume = 0.5; hSliderValue = GUI.HorizontalSlider (Rect (25, 25, 100, 30), hSliderValue, 0.0, 10.0); GUI.Box (Rect(25, 100, 100, 30), "Sounds"); hSliderValue = AudioListener.volume = 0.5; hSliderValue = GUI.HorizontalSlider (Rect (25, 100, 100, 30), hSliderValue, 0.0, 10.0); GUI.Box (Rect(800, 0, 500, 500),"Languages"); if (GUI.Button (Rect(800, 50, 100, 30),"German")) { Application.LoadLevel ("German"); } //Add some new Languages here just copy the GUI.Button upside of this text. if (GUI.Button (Rect(550, 300, 200, 50),"Credits")) { Application.LoadLevel ("Credits"); } if (GUI.Button (Rect(550, 400, 200, 50),"Options")) { Application.LoadLevel ("Options"); } }
  7. Here is my main menu for The Last Survivor Project!
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