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Showing results for tags 'lan'.
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I am trying to develop multiplayer games with Unity3D and I use a plugin "MultiLAN V3.0" and I must add the functionality of team and character choose , it is for my study project and I am very a hurry by time, I would be very grateful for your help .
I am focusing on a network based game... and I have a few areas that I want to clarify before entering into the models. A networked multiplayer, unlike a single shooter has to see other players in action. so what aproach do I take ?? 1. animate arms and weapon for FPS view and animate full charachter for network view ?? 2. animate full charachter and place the FPS camera closer to head??