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No Hope: Hello everyone! This is an open world zombie game which is set in modern times and its also going to be a simulator so very realistic. If your interested comment below! CREDITS NEWS: The team Ideas: Setting: Somewhere on 2 islands! Snow island and a jungle island! Year: 2013 Game Engine: Unity3D 4.x Pro Plot: A zombie virus has spread throughout the world because rabies and mad cow disease mutated into the zombie pandemic that we are surviving in, and you are a survivor trying to survive it. Humanity has tried to make a cure but has failed to find patient zero... But you still can carry on! Zombies can be fast or slow and quiet/loud... But your main threat isn't the zombies... It's the other survivors! With built on voice chat you won't get killed on the spot but be wary... Can you find patient zero? And save humanity? Game feature ideas: Inventory (Using backpacks) 2 islands - Made! Multiplayer co-op (Using Unity built in networking) Drivable Vehicles Customizable Player Characters (Clothes, appearance) Faction Groups Buildable Group bases (with faction raiding) Buildable and upgradeable Houses Large open world Random Item spawns Radiation zones Local Voice Chat Faction group voice chat Raiding against factions (group vs. group) PVP (player vs. player) and PVE (player vs. Environment) Crafting (fixing broken vehicles, taking wood from trees, killing animal AI and taking meat, etc) Realistic Day/Night Cycle Realistic as possible (especially the terrain and shaders) Smart zombie AI using AI path finding Player starts with small rations of food, a flashlight, and a backpack Dead players turn to Zombies after some Time Hunger/Thirst system Blood system (Blood can be contaminated with radiation if player is bleeding or has a cut) .Parkour! ScreenShots: Sniper: By seb (Not textured yet) (animated) | | V