Jump to content
This site uses cookies! Learn More

This site uses cookies!

armedunity.com uses cookies to improve user experience.

By continuing to use this site, you agree to allow us to store cookies on your computer.

Search the Community

Showing results for tags 'fps project'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • GENERAL
    • Introduce yourself
    • Discussions
    • Showcase
    • Need help?
    • Seeking team members?
    • Offtopic
  • RESOURCES
    • Example Projects
    • Scripts
    • Shaders
    • Unity Tutorials
    • FPS Kit Tutorials
    • 3D models
    • Animated 3D Models
    • Graphic design
    • Textures
    • Sounds
    • Other
  • SELL | REQUEST
    • Sell
    • Request
  • Mars' Modular Multiplayer Photon FPS Kit's Topics
  • Mars' Modular Multiplayer Photon FPS Kit's Reviews
  • Mars' Modular Multiplayer Photon FPS Kit's Updates
  • Mars' Modular Multiplayer Photon FPS Kit's Tutorials
  • Busy People's Introductions
  • Photon's Tutorials
  • Photon's Photon General
  • Photon's Showcase

Categories

  • Free Projects
  • Free Assets
  • Game Demos
  • Photon's Files

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


YouTube URL


Facebook URL


Twitter URL


IndieGoGo URL


Kickstarter URL


IndieDB URL


GreenLight URL


Location:


Interests

Found 4 results

  1. My question is simple. How can I add more guns in AU_FPS_KIT v1.5(Testmap.unity scene) with script like WeaponNew, WepaonIndex etc. It have reloading, firing, draw animation and I think I can increase the firing animation(like auto shooting recoil from script). Yes, it also have hand that is animated I wanna disable hand when it is on the ground but when the player picked it up then it will come as like this, you can see in image. I wanna change the first image which have gun to without hand and when the player pick it up pressing E button then it come just like image with hand. I hope u people will understand my question and help me a lot. Any comment and solution is welcome here.
  2. Hello guys this thread will be one of our first ones, so don't judge. Now probably most of you don't know what Alpha Unit is and you are wondering.. Well Alpha Unit is a first person shooter game developed by Krypton Games. At the moment we are looking for some people who can gladly help with the development of the game. We currently are: -1 C# and JS Programmer (me:Anilak) -1 3d Modellers (Luca) A.K.A (IVMyLife) -1 Sound Designer (Ege) We are currently looking for: -2 Animators -2 3d Modellers & Texturers (guns etc.) -1 3d Environment Modeller (buildings etc.) -1 2D Graphic Designer (HUD, Menu etc.) -1 Level Designer -1 Web Designer A bit about the project we are working on: Alpha Unit is a new unique FPS game based around a nuclear destroyed world. As you run and try to stay out of the hands of the.. Creatures.. you try to find a way back, but be aware as you're next step may also be the last step you ever make. Alpha unit is an action packed First Person shooter that is being developed as we speak to give you, an epic campaign to find out the true story behind all that has passed in the last 80 years. Amazing weapons to defend yourself with and a overall great multiplayer experience. Combining action with all sorts of creatures changed by mother nature to her perfect and nuclear likings, that you have never seen before. Here are a few of the features in Alpha Unit : -Fully working HUD. -In game Attachment System. -You can climb ladders! -Heavy WIP Inventory System -Included Grenades -Player shadows! Here is a small video showing the basics of the game. (Sorry, I forgot to record the audio) https://www.youtube.com/watch?v=YcooDqis_pI Those models are made by us but they dont represent the final product, so bare that in mind. That UMP45 will be remade from scratch soon that includes all attachments and such. That is all we can show you at the moment, there are more features but the amount of space they will take is unbelievable, so later on we will make another post in the Showcase section, for you guys to see everything.. storyline, features, team members etc etc. Contact: If you would like to join the devolopment of this project, as one of the positions state above then please contact us in the following way: Email - KryptonGamesOfficial@gmail.com Skype - ivanikalin(Founder, Lead developer) We hope that we have informed you enough about our project.. if you are not sure of anything stated above then dont hesitate to ask us any questions.
  3. Hey guys! I have just started developing an FPS game of my own, FROM SCRATCH. All mapping/ modelling was done by myself, but I used open source textures (I'm not much of a texture artist.)NOTE: I also took some buildings from Urban Environment kit. All of the game was written by me, and I'm currently developing in unity FREE. So lacking image effects, I tried to really improve on the graphics using custom shaders and flares. Here's some screenshots and a vid showing my game in action! (This is the first update of my game, so it's still in really early stages of development.) http://www.youtube.com/watch?v=c-x0qVnPcgA Vid of my game in action!
×
×
  • Create New...