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Found 7 results

  1. I am practicing low poly style modeling in blender, and I thought I would share one of the models. This mountain was made from a heightmap, and except the backside, which has a little gap/ model is going straight down on one part, it should make a great background for games. The model has 2 materials, one for the main color, one for the snow. Terr01.fbx And, since I made this post, I'd like to show some work in progress with my other models, I think they look pretty neat even if they are a beginer's work
  2. Version V1


    Hi Spent the day creating this for my sons project but thought i would share it with the community on AU because there not many free gun prefabs ive seen around it"s a ARGi with all removable attachements For use on None Commercial project use unless you have my consent also please give a shot out Please leave a thank you if you Download it and your constructive comments below enjoy With be updated so leave you ideas I have decided due to many requests to release this asset for commercial use it is now published for commercial & non commercial but credits must be given in final build for non-commercial & commercial i think this is fare thank you Free Map Download HILL HOUSEFree 2 floor fps Map Direct Download Here Enjoy Remember to give Credits Thanks Pacciones Aug with attachments.unitypackage
  3. Hey, I made a reload animation for a weapon and when I import it in Unity it doesn't move the hands. It rotates the fingers and the wrists but not the position of the hands themselves. I heard that fbx can't handle link constraints nor can unity import them. So my question is : Is there any way to put my animation in game ? I really don't wanna do everything from the beggining and have to move every single bone one by one...That would take a lot of time and would be a pain in the ass. Thank you for your time!
  4. My team was going to use the shotgun that seb made but decided that we need a different type of shotgun because it didnt really suit what we wanted :/ though it was an amazing model and we have decided to release it to you guys on NG3Ds forums and also armedunity.com Here it is: Link: 870 Shotgun Credits: Please give credit to Sebastian or Sebacod3 or i will remove link forever if you do credit you can release ur game even if it costs, with this model
  5. Made by Sebastian Download: https://mega.co.nz/#!HcRFTZwD!MTsGR34xa6_9BNzJAtzR0gNvs24G0-kd95XtARAibbE Screenshot: http://gyazo.com/cfae5313905a9237c91da641e8746696 Enjoy you may use for commecial use...
  6. Hi guys, I want your help about something, I animate a weapon in 3D Studio Max and I export it to .FBX Format, then I import it to Unity 3D 4 Free. When I go to play or preview the animations the results are really weird, the hands are moving like crazy, the weapon is rotated randomly , and the mag is not even in the weapon. At first I believe it was just this file, so I search and download a fbx animated weapon , I import it but again the same problem! I Really need your help guys, please
  7. I made some models in Google Sketchup and i want to convert them to FBX or any other file format accepted by Unity
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